Lua/Client/Render/Functions/ScreenToWorldDirection
From JC2-MP Documentation
Returns | Vector3 |
---|---|
Prototype | Render:ScreenToWorldDirection(Vector2 position) |
Description | Transforms a screenspace position to the corresponding directional vector in 3D space. |
Examples
- Drawing 3D models on the screen, such as an arrow pointing to some position.
- Raycasting the world to spawn objects wherever you click.